Game On!

Objectives

The aim of this module is to give you a good understanding of the importance of games in the section meeting. It will give you an idea of the different types of games that can be played and when to use them to greatest effect.

By the end of this module, you will have an understanding of:

  • the importance of games in the section meeting
  • the need for different types of games and when to play them
  • how to explain and run different types of games
  • how to select games that suit the section’s programme

Games in Scouting

Games are a popular part of any section meeting. As well as being fun, games are a useful tool to help with learning and team building. Many sections start their meeting with an active game to help young people burn off any excess energy they arrive with but games can be tied in with almost any activity in Scouting.’

Activity One

Create a list of all the games you can think of that you could play in your section. These could be ones that have been played there recently, games you might have played if you were in that section when you were younger or even games you have played at school. See if you can come up with a game starting with every letter of the alphabet.

Types of games

There are many different types of games you can play and it is good to have a variety to keep young people engaged. Some examples of different types of games you can play include:

  • team-based or individual games
  • indoor or outdoor games
  • competitive or non-competitive games
  • team-building games
  • skill-based games
  • observational games
  • elimination games
  • energetic or restful games
  • games to start or end a meeting
  • relay races

Look at the list you generated in Activity One and see how many different types of game your list included.

Activity Two

Another important aspect of Scouting is working towards badges. In this activity, you need to look through the list of badges for your section and either match them with games in your list from Activity 1 or come up with other possible games that would fit. Do this for at least 10 badges.

If you work with Beavers, you can see their badges here.
If you work with Cubs, you can see their badges here.
If you work with Scouts, you can see their badges here.

Preparation

To run games successfully, preparation is vital. Think about each of the following points and how you could go about making sure you complete them all.

  • having the correct equipment
  • explaining the rules clearly and simply
  • maintaining discipline and sporting behaviour during the game
  • timekeeping
  • safety (equipment and environment)
  • supervision
  • set up and clean up time

Think about how some of these will feature in your risk assessment for the game.

Activity Three

By this point in the module, you should have loads of games in mind that you could play with your section. Now you need to take your preparation knowledge and put it to the test. Choose a game, plan and run it in your section.

Make notes of what you do at each step of preparation and running the game. Think about how you could improve it next time.

Conclusion

So you now understand a bit more about games and how they can be used to deliver fun, develop skills and help us make badgework more exciting.

You can upload the evidence for this module to OSM – we’ll review what you have done and update your YL training.